live-action ENB 13.1

 

このVer.13.1では、[BLOOM]の他に、[DEPTHOFFIELD]も有効にしています。

ピントの表現が気に入らなかったり、動作が重い、3D酔いし易い人は被写界深度を適用しない物を試しください。

3画面で使用する場合は、"3画面用"をお使いください。ピントが合う範囲が違います。

 

In this Ver. 13.1, in addition to [BLOOM], [DEPTHOFFIELD] is also enabled.

If you do not like the expression of focus, it is heavy movement, those who are easy to get intoxicated by 3D can try things that do not apply the depth of field.

When using on 3 screens, please use "for 3 screens".The range of focus is different.

 

自己責任で使ってください。

Please use by self-responsibility.

 

下の3つのファイルをゲームフォルダに入れてプレイする。

Put 3 lower files in a game folder and play.

 

1画面用 3画面用 被写界深度 OFF
For 1 screen For 3 screens Depth of field OFF
1 enbpalette.bmp (NEW)
    Download
   
2 d3d9.dll
     ENBSeries v0.075 for Richard Burns Rally

    ダウンロードしたzipファイルを解凍し、d3d9.dllを使用する。

    A downloaded zip file is defrosted and d3d9.dll is used.
   
3 enbseries.ini

    2で解凍した「enbseries.ini」の中身を以下のように書き換える。

    The contents of "enbseries.ini" defrosted in 2 are rewritten as follows.


[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=10
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=26.04
BloomFadeTime=4000
BloomConstantDay=6.89
BloomQuality=0
BloomScreenLevelDay=49.38
BloomCurveDay=8.8
BloomPowerNight=40
BloomConstantNight=10
BloomCurveNight=5
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=40
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=20
BrighteningLevel=15
IlluminationLevel=10
AdditiveIlluminationLevel=10
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=60
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=100
ScreenLevelDay=43
ScreenLevelNight=20
DarkeningAmountNight=-5
GammaCurveDay=8
GammaCurveNight=2
ColorSaturationDay=-2
ColorSaturationNight=-2
UsePaletteTexture=1
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=150
MotionBlurRotation=150
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2.1
DOFNumberOfPasses=5
DOFFocusRange=10
DOFBlurinessRange=0








[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=10
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=26.04
BloomFadeTime=4000
BloomConstantDay=6.89
BloomQuality=0
BloomScreenLevelDay=49.38
BloomCurveDay=8.8
BloomPowerNight=40
BloomConstantNight=10
BloomCurveNight=5
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=40
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=20
BrighteningLevel=15
IlluminationLevel=10
AdditiveIlluminationLevel=10
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=60
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=100
ScreenLevelDay=43
ScreenLevelNight=20
DarkeningAmountNight=-5
GammaCurveDay=8
GammaCurveNight=2
ColorSaturationDay=-2
ColorSaturationNight=-2
UsePaletteTexture=1
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=150
MotionBlurRotation=150
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=1
DOFNumberOfPasses=5
DOFFocusRange=20
DOFBlurinessRange=0








[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=10
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=26.04
BloomFadeTime=4000
BloomConstantDay=6.89
BloomQuality=0
BloomScreenLevelDay=49.38
BloomCurveDay=8.8
BloomPowerNight=40
BloomConstantNight=10
BloomCurveNight=5
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=40
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=20
BrighteningLevel=15
IlluminationLevel=10
AdditiveIlluminationLevel=10
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=60
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=100
ScreenLevelDay=43
ScreenLevelNight=20
DarkeningAmountNight=-5
GammaCurveDay=8
GammaCurveNight=2
ColorSaturationDay=-2
ColorSaturationNight=-2
UsePaletteTexture=1
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=150
MotionBlurRotation=150
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2.1
DOFNumberOfPasses=5
DOFFocusRange=10
DOFBlurinessRange=0

 

 

 

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